In no real particular order as we're not ranking mods already here are the top 10 mods for week 21 after release of Fallout 4 after the viewership of the lists which I hope you enjoyed. The mods have evolved once more offering some far better high resolution texture and general mods for Fallout 4.
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This adds the ability to actually smoke with full animation and everything. I don't personally condone the act, but it fits with the time era and I'm sure folks will want this.
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Thought it might be nice to throw another preset in this week as we haven't had one recently in the list. This lady looks fairly visually impressive and relatively lightweight when it comes to additional mods to achieve this look.
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Adds a pile of perk focused signs and banners available with authentic ruffling from the Commonwealth. This pack is basically just a nice set of posters to place around your settlements and I have to say the perk designs have a nice charm to them.
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A more addition to settlements are these placeable fungi that have a bioluminescence to them which adds a nice lighting to the rooms you place them in. It appears under the lights section in a number of options.
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This adds a nice fresh set of plaid to your old school furniture collection as you can in the image below which is sure to add some class to the settlements.
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You uh, got those TPS reports ready? Time to get some Office Space in your life with authentic retextures and a special someone from the movie to remind you about those important TPS reports.
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This is actually quite amazing as you now have the ability to shoot basketballs and other balls of the sort. It also adds the ability to bowl as well which is crazy. I'm sure some players will come up with interesting ways to take advantage of these mechanics.
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It's rather lame that you're only allowed to have one mechanical friend at a time. With this mod you're able to now have an unlimited army of robotic followers to join you on your crusades.
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I've placed some mods like this one in past lists though this is definitely the best offering thus far. It sends out a random name for the settlers to have along with a subtitle of their task. This helps a ton when trying to manage all the settlers and makes them more unique at the same time.
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The Mechanist's Lair was somewhat lame to be honest and this mod cleans it up a bit while also extended the settlements limits to make it a much better experience. The details in the environments definitely make it feel more evil and a better arena in general.
Hope you found this 21st week of Fallout 4 mods helpful in living your wasteland life. If you created/have seen any mods that we should check out feel free to send me an email, comment of just let me know in the comments.
Check out our Fallout 4 Mods Week 18
Check out our Fallout 4 Mods Week 19
Check out our Fallout 4 Mods Week 20
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