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Infinite Air E3 2016 Impressions

Infinite Air is a title coming from Maximum Games which focuses on realistic snowboarding. The game features Mark McMorris as the primary boarder though there are other licensed professionals as well within the title. When playing you'll have the option to drop-in anywhere across a number of massive mountains with procedurally generated content including Trees, Cliff and other objects such as buildings. There's also a full editor to create your own courses which can be shared online in a similar fashion to The Golf Club which is also published by Maximum. While boarding the game features physics based controls which were slightly difficult to get the hang of though it might end up providing better and simpler realism after getting more time to play it. While moving down the cliff you can also record replays at any time which worked efficiently and share those. Infinite Air will be releasing in Fall 2016 on Xbox, Playstation 4 and PC launching with a full single player where you compete again ghosts (other player's run). There will also be room for custom characters and using an existing roster of pros. At E3 I was just really going down a hill without much purpose and it did look rather good. Hoping there's a bit more focus to the full title as I wasn't quite in a race or anything and was purely just boarding to test controls. Interesting anyways and hopefully we'll get a presskit in the future to change the image, for now it's a golfer.

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Infinite Air E3 2016 Impressions

Article by: Jason Stettner

Gamerheadquarters Reviewer Jason Stettner
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