For a game that is of massive scale and depth that brings in tons of emotional impact the campaign feels incredibly great. I have seriously never seen a game with environments this large to openly roam through with the ever most beatiful graphics. The water physics and colors themselves are just damn crazy to the max. The destruction is crazy and the environment feels so damn realistic with graphics that rival the multiplayer component by a massive margin. The issues the plagued the Xbox 360 version are definitely refined and make the game far better than before. Audio is still at times off or even silent, but many issues are improved on. From there I will go onto saying that there was some very emotional moments that even gave me quick quiver from cutting off and leaving my commanding officer or even leaving some more marines to complete the mission. Normally these moments don't bother me, though either the tone or realism made these portions difficult. By the end of the fairly short campaign I did indeed care for my squad mates despite hating the woman character for the longest time, it just was awful to have to make multiple decisisions quickly at the end. The end itself felt rushed and was setup to make me replay the level in order to unlock the achievements which was annoying. Overall the level variety was great from sea to mountains or even rural cities. The texture issues are also not here and the gameplay was even smoother before despite the exact same scale as before making it feel as though it was a PC styled world. I cannot deny that I had continued interest in the campaign and unlocking things for multiplayer were a smart thing to do carrying both areas of the game to be well synced together.
This is an area where Battlefield has always been best for me, to say this iteration's go at it is disappointing would be crazy. The scale is just crazy and the new massive conquest maps sporting the full sixty-four player matches are just insane for consoles. I really have no clue how it can keep up with all the things going on from jets to boats or even the massive levolution changes that are going on. There are so many ways to customize your weapons and classes that seem to just build a whole extra layer to what you had for options before. The servers are somewhat awful at this point which slighly holds down the multiplayer experience, though it is still a damn blast.
Battlefield 4 brings on a new controller scheme that is very akin to Call of Duty and it does make sense, though the new flying controls piss me off as I was fairly used to the olden ones. The world looks even more beautiful and alive then the previous installment, though yet again it all feels like some glorified tech demo of destruction.
Battlefield 4 is much of the same and the accept that to some extent, though I feel they should be pushing innovation instead of sinking into a slouch that had been Call of Duty for so many years. It is a fantastic game that on these proper machines actually is stunning and finally has the full players count that we have wanted for so long. The campaign really is a decent portion though short and looks good all the time. Enter the Battlefield for a slightly larger world with some more destruction again and don't be disappointed in this proper game that should have been skipped entirely on the Xbox 360.
Battlefield 4 Review on Xbox One, Playstation 4