Tales from the Borderlands Review
"Episode 3: Catch a Ride"
Campaign (Spoiler Free)
You carry an eyeball? That's weird, that's really weird. In the third episode for Tales from the Borderlands our quest continues to catch up towards the sort of present story as you should know we've been basically telling a story throughout the season. This happens in the form of a first connection where an actual collected item shows up in both stories. This time around I found the story to be a tad slower, saving action for the ending part of the episode and focusing more on character relations. Aside from the group bonding more there were some romantic sections as well which felt strong though not quite where I personally wanted to see it go. Again, it was actually a well done portion with some charm on the side to make it enjoyable, just not what I wanted as fan personally. Besides that plot of some emotional connections we also saw personal developments for Fiona becoming somewhat a vault hunter (in training) and Rhys discussing things with Handsome Jack. We were also treated to some of the wonders of Pandora since the planet can actually be beautiful at the right times as we did inside this environmental dome. Though probably the best addition to game this time around was a great little robot that might come across as annoying to some, but I found it just hilarious. While expecting big changes after the cliff-hanger last time, the Tales from the Borderlands de-escalated once again killing that point. I do understand that they need to keep the interest of people during the long wait times between episodes, though that seemed almost entirely pointless very quickly. Another point to make for this episode is that it suffered some serious glitch issues with the world and lagging gameplay/audio. With the amount of time they have to work on these and that it all runs off the same engine I'm surprised along with disappointed that this happened. It didn't completely hinder the experience, yet it certainly didn't help.
The graphic style is perfect and akin to that of both Borderlands and Telltale Games. They both use that cartoon look that makes the two groups a perfect match. The game is largely told through cinematic play with the individual controlling what choices are made and that therefore affects what is going to happen. All these choices you make add up changing the moment and having an impact on the future episodes. This is largely what makes all games of this sort completely unique and each journey special to the individual playing.