Assassin's Creed: Unity Review

"For Revolution! For Glitches!"

Campaign

Playing as Arno Dorian, a French assassin alive during the French Revolution you will experience the major moments of his life as you attempt to find a unique person for the future. The whole future aspect was somewhat stupid, but that's the just of it. They do help to create some unique places as you migrate servers which are weird variants of time and filled with glitches, just like the regular game!

Arno is fairly charismatic and funny of an individual throughout his venture, but he still seems like an empty figure. At a young age he was orphaned and taken in by a Grand Templar whose daughter he had taken a particular liking to by the name of Elise De LaSerre. Eventually her father has a similar fate of assassination and then this whole plot of redemption and revenge comes in. Elise becomes a full templar set on revenge where Arno becomes an assassin and is set of redemption with her.

Despite being apart these two cross too often and everything becomes mixed. It was actually an interesting store for the most part except at the end where the execution was terrible and the story was pointless. You also have some great occurrences like working with Napoleon, solving a murder mystery and dodging between server migrations. The missions had a good amount of variety and really made you trek all across Paris, with tons of side things for you to be doing. You can also buy additional skills, items and weapons from various dealers as you're pretty much a barebones assassin at the stary. Finally, that wine stealing level was hilarious and it's great to see missions that are a little out there.
Assassin's Creed: Unity Xbox One review

Cooperative

Originally shown as an entire game feature the cooperative play of Unity has you going about in groups of up to four across various side missions or heists. These are rather interesting and great experiences to plan out, well run in there with most groups I've played with on an all out assault on the objective.

These vary from stealing things to assassinating and of course planting a series of documents. These seem well planned out and build on the story for many hours. I'm not seeing hours of play though from this as missions are already becoming repetitive and it would have been great to see the whole package as cooperative.

Additionally if you don't have a full team there are also smaller missions focused on lesser groups or you can search online. Matches can also be awful in terms of gameplay due to a mixture of glitches, frame drops and general lag that did flag quite a few games I played. Enemies were appearing everywhere and players randomly dropped dead while some were seeing things that others weren't. When it got bad, it was an absolute mess.

Gameplay

The world of Paris is beautiful, alive and vibrant. I've never seen such a full world with every AI character in the world doing something special. There's so many interactions going on and events that you witness which are amazing. The world is also filled with unique areas, items and just packed to make it authentic. However the frame rate suffers greatly and is just plain terrible at times when it gets really choppy.

I had a great number of audio cut outs, audio issues and generally quiet gameplay. Finally there were many instances of things getting stuck or not quite working as they should which was stressful and some game crashes. It's like they just said "good enough" and shipped it out. The parkour system has also been reworked for the next generation and it works relatively well except for when it doesn't.

When it doesn't which is quite often, everything goes to hell and the player suffers. From the character not moving to well, just randomly diving off a building. The assassination systems and everything worked fine in how they're performed and weapons were great. Personally though I find the rifles or pistols were perhaps to accurate for the time piece they're attempting to create.

Assassin's Creed: Unity Xbox One Screenshot

The Conclusion

Assassin's Creed Unity could have probably been the best game this year aside from so many bugs, glitches and general issues that bog it down. The story itself while great for the most part was pointless by the end and it felt very empty once completion.

It was essentially just a chain of random assassinations that had no point as the whole point of the story seemed to be lost by its end. The world of Paris was so massive and filled with activities.

It's just got some awful aspects in the game that ruin these areas, but it's still neat to see displays of civil war as the citizens fight for Democracy. Further on that the game also made it feel like it would be more of working with citizens to cause this revolution and it didn't do that at all, anywhere.


Assassin's Creed: Unity Review on Xbox One

Rating Overall: 6.2

Gamerheadquarters Reviewer Jason Stettner