Drunk-Fu: Wasted Masters is truly a stupid game hitting a very particular niche that should land well with certain audiences. The game is presented as a straight up brawling experience where you can pile on bots or other players to battle it out. This is played in two modes with the first being "Get Smashed!" and the second as "Get Swarmed!". These can be competed within locally or online presenting easy access to play. Search for games online or host private matches for friends.
The game supports eight players locally or online. Going back to modes, the first is all about hitting opponents out of the match whereas the second is about working together to knock bots out of the map that come in waves. That's really all there is to the game, but they do have a decent map selection. I'd also like to highlight the customization options which were well done for whatever funky character you'd like to play as.
Surprisingly, Drunk-Fu: Wasted Masters is Xbox One X enhanced and that does bring better visuals. I did however notice some minor screen tearing on certain levels. It doesn't distract from gameplay as it is minimal, but I saw it. The arenas are small being generally camera locked. You go about swinging randomly hoping to hit others.
There are weapons that can be picked up and a trampoline occasionally to help with body smashes. I'd say there's a more complicated style of play here, but random hitting is what it all feels like. It's heavily physics based which was neat for the environment. You could smash all sorts of little objects across the vibrant and colorful small worlds. That being said, the characters are wobbly ragdoll messes.
Drunk-Fu: Wasted Masters hits a certain niche well, yet comes across as silly and stupid to me. I'm not trying to be overly negative, I get that there's an audience for this type of game yet I still wanted more out of this. The mode selection is limited, yet I appreciate the quantity of maps and the support for online or local multiplayer.
The levels are simple, yet filled with things to push around. I liked the use of colors as every area was bright and vibrant. The weapons were fine, could have been easier to get a hold of. Generally it's the combat that feels too random and that detracts from further enjoyment. It feels like there's no strategy to this aside from slapping a button a whole lot.
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Drunk-Fu: Wasted Masters Review on Xbox One X
Review Code Provided by ID@Xbox