While it might seem that Infinite Warfare didn't release too long ago, we're already at the penultimate release of its season pass. This pack once again brings four multiplayer maps with three new ones and a remake while including a brand new zombies experience. I felt that this was the best additional set of maps they've released thus far providing a well rounded package. In the multiplayer we have the maps Bermuda; Ember (remake), Fore and Permafrost. Bermuda is a tight map featuring multiple lanes and varying levels of conflict. These linear lanes while tight are long and it provides some interesting areas of conflict.
Ember is a remake of Resistance from Modern Warfare 3 featuring some slight adjustments and it strangely works very well in the futuristic setting. It features an open layout with winding corridors and very strict lines of sight. Fore is the fun release of the pack taking place on a minigolf course that has many distinct sections. Each of these sections carries a new theme and is a separate small area for combat. The final map is Permafrost, a map of mixed large areas that funnel through small tunnels. It features a large open middle section where most conflict takes place and varying areas to shoot at this spot from.
Zombies: Attack of the Radioactive Thing
This zombie map is really cool not only from an authentic film type of view, but just to play on. It's probably the most open zombie map in a long time featuring vastly empty spots to run around in. It's a combination of tight spots that open into large areas that are stuffed with things to collect for what felt like a simpler overall mission. The crew returns in this old school monster movie where a giant sea creature is present and occasional smaller versions of that appear on the map to attack you. It starts out in black and white which was cool, eventually turning to color. What's even better there is that the map color can be further adjusted from a special room. I thought this map was awesome not only for its setting, but the freedom the area offered and it felt like a completely unique take on zombies.
There's a good balance of content here in Absolution and I thought it was definitely the best of the releases thus far. It's got a solid set of maps with Permafrost being the only one that lags behind in quality. That map felt awkward in some spots and despite verticality, easily accessible areas were cut off. Fore was a blast with its distinct areas and Resistance is really solid as Ember. The final mention goes to Bermuda which I found to be rather fine overall for some unique situations of long yet tight lines of sight. The zombies map was very creative capturing a fun era in giant monster films and it would be neat to see a full game somewhat take advantage of this setting. Call of Duty: Infinite Warfare's Absolution is the best of the DLC releases so far and it provides an overall fine addition to the map rotation for all aspects of the game.
Call of Duty: Infinite Warfare Absolution Review on Xbox One