Boss Key was nice enough to lend us their Lead Designer Dan Nanni for an interview on Lawbreakers. Our on-site writer Glen Fortkamp was there to ask questions about Lawbreakers in general along with aspects about the multiplayer components of the game and what people can expect at this point. We also get some interesting information about the character classes present and the design process in designing the maps. Within the interview we've also included some gameplay clips as well to add into the discussion about the game and hope you find it insightful.