I was once again tormented upon stepping into the multiplayer that is Infinite Warfare and while it looks sleeker than before, it's still not something I enjoy. Personal comments aside, let's dive into what's actually a fairly solid map pack. As with every other Call of Duty map pack, we're given four new multiplayer maps and a zombies map. First up is Excess, a remake of the awful Rust map from Modern Warfare 2 that everyone loved and it's been expanded upon. It's still the tiny and awkward map you remember, but with an expanded area of play. It carries the same gameplay style, while now being a gilded penthouse. This area is luxurious, but honestly just terrible and I did not like this one.
The second and much better map is Archive which is my favorite in this set of maps. It takes place in an art gallery featuring some unique paintings, sculptures and well set up lanes. It's a smaller, ground based map with some open outside area around it. This works well for room to room combat while leaving those outside vulnerable, feels like such a classic map. Next up is Turista, a plush spa built within the remains of a massive creature. The rock formations on the level are beautiful and it plays like a nice medium size map. There are some vantage points and uneven middle ground making it a unique place of action. The final map is Scrap, a wasteland on the moon with junk piled and narrow split lanes running on both sides. It's certainly a different play style being alright, there's also a neat upside down gravity magnet type thing you can hit.
Zombies: Shaolin Shuffle
We once again get an absolutely massive zombies effort with Shaolin Shuffle which is crazy. I certainly wasn't expecting this and they've once again done a good job. I'm still lost with the complexity they've added into the zombies, but if you've been enjoying the last two Infinite Warfare zombies then this is a winner. The level takes place in New York with large streets, a special theater showing and an intense disco floor. It's large, features multiple levels of zombie conflict and lets you learn Kung-Fu. It's got this strange story where you gain special powers to unleash on zombies and that was different. It looks fantastic while having many spots to tackle zombies, it's got some creative new elements while just expanding on the existing formula. Beware of the skater girls.
Call of Duty has always traditionally had strong DLC packs and Continuum fits into that solid category of content. You get four new maps with one being awful and the others being well setup. The zombies map is well done and really does once again carry the pack, but I'd say it's not quite as good as Rave in the Redwoods. I thought the remake of Rust was rather horrid, but was particularly blown away by Archive and Turista finding them to be intricately setup with Scrap being a very unique map. This is a solid pack for Infinite Warfare and despite hating the core multiplayer experience, one I'd suggest if you're a fan of it.
Review Done on Call of Duty: Infinite Warfare Continuum for Xbox One