While attending E3 2017 I was able to do a ton of things, attend conferences and talk to many developers. The main question I always ask as everyone is all crazy about hardware and resolution these days is what the targets are for the games. With Far Cry 5 I got to chat with a developer for awhile at the Playstation conference since there was a small mixer beforehand. Aside from getting details about the setting and what I'd be playing while in line I had questions about what to expect for the game's optimization.
Far Cry 5 looked really great in the demo and it was clear that work had been done to make it shine on the console it was being presented for. First off, the developer mentioned that the game was heavily optimized for Playstation 4 and Playstation 4 Pro at this point. The latter was what the mini demo was running from though it was still just a solid 1080p. Keep in mind, it's still awhile until release on February 27, 2018 (as of E3 2017). I also asked further about Xbox since the Microsoft reveal for Xbox One X was the hot piece of hardware at the show.
I was surprised to hear that they hadn't received Xbox One X dev kits yet and while it's approximately eight months away many other smaller developers gave gotten their hands on the 4K Xbox. There's still a fair amount of time for it be optimized there, I was just surprised that the Far Cry 5 team hasn't even gotten to touch it yet or get an idea of what power it has. There's also the marketing deal with Playstation to keep in mind, but the game is listed as releasing on Xbox One X, Xbox One, PC, PS4, PS4 Pro within the Ubisoft press site. Hopefully the game is given proper time to be worked on for all platforms as it's best that everyone gets the greatest possible performing version of a game for their platform. That aside, you can check out my thoughts on the Far Cry 5 demo from E3 2017 below. It's a rare one as we don't typically get time to check out Ubisoft titles.
View our E3 2017 Hub
Read our Far Cry 5 E3 2017 Preview